A basic introduction to using Mixin with Minecraft Forge.
A post explaining my plans for the 1.13.2 Minecraft update.
Basics for adding support for CraftTweaker in your mod.
Introduction to using render layers for entity rendering.
Access transformers allow acessing restricted fields and methods without reflection.
How to sign your MC mods.
Explaination of the IMC API.
Update checking using Forge's built in update checker.
Structure generation using the NBT schematic format.
Introduction on using the forge event bus.